Many sectors have massive logs of errors when entering them, I tried to make a complete list in one run, but of course the game can't avoid crashing for 5 whole minutes at a time, so here is the best I could do. I shaved it down because it was over 5,000 character limit with all the errors.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-11" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-11.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-11.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-11" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-11.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-11.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-12" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-12.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-12.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-12" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-12.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-12.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-13" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-13.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-13.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-13" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-13.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-13.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-14" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-14.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-14.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-14" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-14.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-14.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/Spawnpoints/1-3-sp-1" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
None
10:15:12, 22/12/2022
Post ID: 59
The rest...
ERROR: Failed to get cached path from RPC: galaxy_map/Spawnpoints/1-3-sp-1.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/Spawnpoints/1-3-sp-1.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/Spawnpoints/1-3-sp-2" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/Spawnpoints/1-3-sp-2.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/Spawnpoints/1-3-sp-2.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-0" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-0.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-0.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-0" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-0.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-0.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-5" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-5.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-5.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ERROR: (Node not found: "galaxy_map/npc/1-3-pirate-5" (relative to "/root").)
at: get_node (scene/main/node.cpp:1465) - Method failed. Returning: nullptr
ERROR: Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-5.
at: _process_get_node (core/io/multiplayer_api.cpp:267) - Failed to get cached path from RPC: galaxy_map/npc/1-3-pirate-5.
ERROR: Invalid packet received. Requested node was not found.
at: _process_packet (core/io/multiplayer_api.cpp:203) - Condition "node == nullptr" is true.
ltokar
00:38:11, 24/12/2022
Post ID: 68
Hello Valhallis,
Thank you for reporting this. It is caused by the updates from the game server arriving quicker than the NPCs / asteroids are being populated in a newly entered system (or upon just logging in).
I'll have a look at the network updates once I am back from my holidays with my family.
Merry Christmas to you!
Regards,
Lukas Tokar
None
02:52:38, 25/12/2022
Post ID: 74
Hope it helps. Merry Christmas to you as well.
ltokar
16:59:54, 28/01/2023
Post ID: 110
Hello Valhallis,
The new game version v0.2.5 is covering this issue. Please let me know if the issue persists.
Thank you,
Lukas Tokar