After reading the Code of Conduct of WoTU, I have a few concerns which I intend to bring up in here.
You must refrain from engaging in any behaviour [...] that could harm one or more other Users or have a negative
impact on their gaming experience, [...]
What is implied as "harm" and "a negative impact on their gaming experience"? This should be clarified, as killing a player or destroying their station could be considered a negative impact on their experience, though it's accounted for in the game's design and is an intentional part of the experience.
13. [You must refrain, in particular, from:] Using any unauthorized third party programs, including mods, hacks,
cheat codes, scripts, bots, trainers and automation programs that
interact with the Game in any way, for any purpose.
This point prohibits any and all mods from being used in the game. I cannot see such a harsh measure as required or warranted.
Mods that should be disallowed in a multiplayer game such as WoTU are those that give advantageous information and/or abilities, unavaivable to players without a comparable mod, to the player. Some modifications to a game may be used for accessibility, performance, visual and other improvements without providing any abilities or information unavaivable within the vanilla game; it's not reasonable to have this point cover all "mods ... that interact with the Game in any way, for any purpose", as such a strict rule could harm the community alongside helping it.
ltokar
12:26:30, 21/06/2023
Post ID: 169
Hello HyperSoop,
I'll review the Code of Conduct and specify what would need to be specified.
As for the mods, they will stay illegal. The game is designed to work certain way and pretty much any change done by the players locally is destroying that design. If something is not working for the specific player on his specific machine, a change should be requested by the player so that a new feature can be implemented directly in the core game that might fix his issue and can be applied by anyone else with similar issue.
So no, I don't really see any reason to allow any custom player-made mods. Suggestions and Bugs boards on this forum are always open to all players without a ban, where such changes should be discussed with us.
Regards,
Lukas Tokar
None
18:10:12, 27/06/2023
Post ID: 173
For any game, mods are a medium of great utility and creativity, and prohibiting it entirely just because it's not required for it to exist is a counter-productive move.
It would be great to see the restrictions on mods loosened even slightly to allow technical and decorative changes that don't provide a gameplay advantage to the user. Mods letting one bypass the game's intended design and gameplay loops is bad, but not all mods are of this kind.
ltokar
17:08:26, 01/07/2023
Post ID: 177
Hello HyperSoop,
For any single player game, yes. Not as much for the multiplayer-only games. But that doesn't matter. Please keep in mind I am doing this on my own. I don't have time to review code of the mods from other people, especially since I am not even paid to do that (remember that WoTU is free to play game). There is nothing to discuss. I am an indie developer, not a studio. I just can't deal with this as there would be no more game updates from me as I'd be wasting weeks/months on mods reviews.
It doesn't really matter if the mods are exploiting something or not as I would have to check into detail every single mod myself, for me to understand the risks every single mod posses. Then someone makes 10 mods, each of them harmless on its own, but very harmful when combined together. Do you see where I am going with this?
As I already said, if anyone needs anything, they should raise a suggestion / bug report and it should be made by me as a core game feature for everyone to use. There is nothing to discuss about the mods. They will stay illegal for WoTU no matter what.
Regards,
Lukas Tokar
None
09:43:06, 05/07/2023
Post ID: 179
Last edit: 09:52:57, 05/07/2023
You needn't and shouldn't provide an official curated place for mods, you only need to take action against those using them to cheat. Using mods to gain an unfair advantage over other players is an offence just like exploiting bugs, trading accounts or just being rude in chat, and if these other things can be moderated, cheating through unfair modifications can be moderated just as well.
Also remember that you are not the only game admin and there's always the possibility of getting more moderators if needed. There's not much reason for concern unless issues actually start to arise.